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New build
Plan class, skills, stats and gear in one place. The link in your address bar is the build — copy it to share, or save it to your library.
How far each value has been checked is shown as a badge on the formula behind it — from verified in-game down to our own estimate. Gear staging and the damage numbers are the least settled. Spotted something off? Feedback is very welcome. Formulas & sources →
Spend your status points and set base and job level. Active buffs sit below — they count into the same totals as gear.
Skills
Novice
BaseFirst Aid
0/1Applies first aid and restores 30 HP to yourself.
- Lv. 1 — Restore 30 HP · 10ms cd
Normal Attack
1/1Deals (50% +20) neutral DMPG to a target within 10 meters
- Lv. 1 — Deals 50% neutral physical damage to a single target. (0 SP)
Smite
0/1Deliver a powerful blow to a target inflicting 80% neutral physical damage.
- Lv. 1 — 80% neutral physical damage (0 SP) · 5ms cd
Acolyte
1st ClassAngel Guard
0/5Increases damage reduction versus undead and demon monsters.
- Lv. 1 — Damage reduction +0.5%
- Lv. 2 — Damage reduction +1.0%
- Lv. 3 — Damage reduction +1.5%
- Lv. 4 — Damage reduction +2.0%
- Lv. 5 — Damage reduction +2.5%
Angelus
0/5- Blessing 5
Casting Blessing grants .... to benefited unites
- Lv. 3 — PDEF +7, Max HP+40
Blessing
0/5- Lv. 2 — Call down [Blessing] to empower up to 5 nearby allies within a 30-meter radius (prioritizing party members). Increases STR, DEX, and INT by 2 points for 60 seconds. (4 SP) · 18ms cd
- Lv. 3 — Call down [Blessing] to empower up to 5 nearby allies within a 30-meter radius (prioritizing party members). Increases STR, DEX, and INT by 3 points for 60 seconds. (6 SP) · 16ms cd
- Lv. 4 — Call down [Blessing] to empower up to 5 nearby allies within a 30-meter radius (prioritizing party members). Increases STR, DEX, and INT by 4 points for 60 seconds. (8 SP) · 14ms cd
- Lv. 5 — Call down Blessing) to empower up to 5 nearby allies within a 30-meter radius (prioritizing party members). Increases STR, DEX, and INT by 5 points for 60 seconds. (2 SP) · 20ms cd
- Lv. 5 — Call down [Blessing] to empower up to 5 nearby allies within a 30-meter radius (prioritizing party members). Increases STR, DEX, and INT by 5 points for 60 seconds. (10 SP) · 10ms cd
Cure
0/1- Heal 2
No details recorded yet.
Deamonbane
0/5DMG vs. Undead/Deamin +2,5%
- Lv. 5 — DMG vs. Undead/Deamin +2,5%
Heal
0/5No details recorded yet.
Healing
0/1- Increas Agi 5
No details recorded yet.
Holy Light
0/5No details recorded yet.
Increas Agi
0/10- Heal 5
Consumes 30 points of HP to increase your and allies within 30 meters' AGI by 5 points and enhance MSPD by 5%, lasting for 60 seconds.
- Lv. 1 — Consumes 30 points of HP to increase your and allies within 30 meters' AGI by 1 points and enhance MSPD by 1%, lasting for 60 seconds. · 20ms cd
- Lv. 5 — Consumes 30 points of HP to increase your and allies within 30 meters' AGI by 5 points and enhance MSPD by 5%, lasting for 60 seconds. · 10ms cd
Ruwach
0/1No details recorded yet.
Signum Crucis
0/5When releasing Holy Light, additionally reduce the target's PDEF by 1%, lasting 2 sec.
Priest
2nd ClassAspersio
0/5- Safety Wall 1
No details recorded yet.
Gloria
0/2- Magnificat 1
When releasing the Magnificat, benefiting allies will have their LUK increased by an additional * points for the duration.
- Lv. 1 — When releasing the Magnificat, benefiting allies will have their LUK increased by an additional 2 points for the duration.
- Lv. 2 — When releasing the Magnificat, benefiting allies will have their LUK increased by an additional 4 points for the duration.
Imposito Manus
0/10- Turn Undead 10
Increases PATK and MATK by 30 for yourself and up to 5 allies within 30 meters. Lasts for 30 sec.
- Lv. 10 — Increases PATK and MATK by 30 for yourseif and up to 5 allies within 30 meters. Lasts for 30 sec.
Kyrie Eleison
0/10- Safety Wall 5
Locks onto one ally within 15 meters, applying a physical damage absorption shield based on your 110% MATK for yourself and the target ally, lasting for 10 seconds. The shield will disappear immediately when Holy Light is applied.
- Lv. 1 (10 SP) · 28ms cd
Lex Aeterna
0/2- Imposito Manus 1
- Lv. 1
- Lv. 2
Lex Divina
0/3- Turn Undead 10
No details recorded yet.
Mace Mastery
0/5PATK +5, CRIT Rate +2,5% when using Mace
Magnificat
0/1Grants [Magnificat] to up to 10 allies within a
- Lv. 1 — 30-meter radius for 60 sec; [Magnificat]: SP Recovery Speed +8%. (5 SP) · 10ms cd
- Lv. 2 — 30-meter radius for 60 sec; [Magnificat]: SP Recovery Speed +16%. · 20ms cd
- Lv. 3 — 30-meter radius for 60 sec; [Magnificat]: SP Recovery Speed +20%. · 20ms cast
Magnus Exorcismus
0/5- Lex Divina 3
- Lex Aeterna 2
No details recorded yet.
Recovery
0/1- Healing 1
Casting HEALING can also remove Stun, Frozen, and Petrify effects from large.t
Resurrection
0/4- Healing 1
Revives one fallen ally friend within
- Lv. 1 — a 30m radius and restores 30% HP and SP · 1ms cast · 750ms cd
Safety Wall
0/5No details recorded yet.
Sanctuary
0/5No details recorded yet.
SP Recovery (Priest)
0/5Permanently increases SP recovery speed
- Lv. 1 — 2.5% of Max SP + 25 SP per 10 sec
- Lv. 2 — 3% of Max SP + 30 SP per 10 sec
- Lv. 3 — 3.5% of Max SP + 35 SP per 10 sec
- Lv. 4 — 4% of Max SP + 40 SP per 10 sec
- Lv. 5 — 5% of Max SP + 50 SP per 10 sec
Turn Undead
0/10- Signum Crucis 5
- Lv. 10
Stats & Buffs
Playable from level 1
Active buffs
0 activeNo buffs yet. Add party/self buffs below — their stat bonuses fold into your Summary and derived stats.
Add a buff
Party buffs, your own skills and consumables — grouped by where they come from.
Gear
Refine, cards and random options of gear you own live in My Equipment
Click a slot — or a piece below — to open the item mask.
Nothing equipped yet.
Combat
Pick a target monster to see hit, dodge and crit chances, expected damage and kill metrics for this build — computed live from the instance's formulas and combat tables.
Pick a monster to run the combat numbers.