Episode 1-2 Database Update
51 item entries added, 7 quests, 3 map pages, 53 warps, 2 new monsters with 168 spawn entries, and a Raging Palm Strike rebalance — the Orc dungeons and Northern Cave Luanda are now fully covered.
The Episode 1-2 update: level cap 60/60, the 2nd job classes, the Orc Underground Caverns and Comodo's Northern Cave Luanda. Every value below reflects the current state of the game. Old links keep working — every previous address redirects to the new one.
1. Item entries added — 51
The guild pre-season wave (Guild Flames, Guild Parma), refine-ore packages, event reward boxes and new costumes.
2. Names corrected — 11
| ID | Before | Now |
|---|---|---|
7619 |
Concentrated Elunium | Enriched Elunium |
7620 |
Concentrated Oridecon | Enriched Oridecon |
108025–108029 |
[Event] KP Spending Payback Reward I–V | [Event] KP Spending Payback Reward Box I–V |
201061, 201062 |
Weekend Burning Package I/II | Burning Package I/II |
480487, 480932 |
[Costume] Kitty Paw Jelly Backpack | [Costume] Meow Jelly Backpack |
11 old slugs kept as redirects. The skill Intimidate is now called Plagiarism — the old address redirects too.
3. Monsters and spawns — 2 new monsters, 168 spawn entries
- Gold Poring and Bunny Poring now roam 84 maps across the world (1 and 3 per map)
- The Orc Underground Cave 1F/2F and Northern Cave Luanda spawn lists were confirmed line by line — every value already matched what this database carried
4. Maps — 3 pages, 9 codes, 53 warps
- Three job-change interiors get their own pages: Alchemist Job Change, Inside the Rogue Guild and Comodo Small Theater — previously these addresses pointed at the wrong city pages
- Nine additional zone codes attached to the Orc dungeons and Luanda
- 53 warps added (the Orc dungeon network, Luanda's entrances, the job-change rooms), 3 warps moved by one tile (Prontera Castle ×2, Umbala)
5. Quests added — 7
The guild daily chain around Jonhut (Prove Your Worth and its follow-ups, driven by the four Guild Flames) plus the Battle Pass and guild daily status entries.
6. Effects modelled
Guild Parma — the pre-season shadow shield — carries its ATK +5%, MATK +5% and EXP +5% as structured data a calculator can use.
7. Skills — 1 rebalance, 1 rename, 1 withdrawn
| Skill | Change |
|---|---|
| Raging Palm Strike | Damage rebalanced. Lv1 300% → 200%, Lv3 500% → 600%, Lv4 600% → 800%, Lv5 700% → 1000% (Lv2 unchanged at 400%) |
| Plagiarism | Renamed from Intimidate. Preserve and Shadow Spell name it in their own text and were updated with it |
| Sonic Acceleration | No longer appears in the Assassin skill tree — and in no other tree either. The page stays up: builds that already selected it keep working |
The level values above feed the build planner. Nothing else moved: no skill was added or removed, and cast and delay times are unchanged.
8. Descriptions synchronized — 25
14 in this update and 11 from the small update before it (KP payback boxes,
Burning Packages, Counting Sheep, Poring Pool, the Meow Jelly Backpack).
No value changed behind any of them — including
480600,
which only lost a pointer line to an NPC.
Where this comes from
Everything above reflects the current state of the game. Every value carries its origin in the database; what is not confirmed does not appear here.
Known gaps. The 111 new NPC positions (guild quest givers, the job-change halls) are recorded but not yet published — their names need a verification pass first. The announced level 50–60 daily quests and the Gaebolg family quest do not appear in the game data yet; their entries are still placeholders and will be picked up as soon as they carry real text. The 2,224 new sprites are not on the asset server yet.